![]() I'd describe it as a cross between World of Warcraft's visual style and an enchanted Disney castle with it's cartoony feel, and with it's cheesy classic horror soundtrack it is a bit of a cliched setting, but that's not an insult, I love it. The art style is fantastic but I appreciate it might not be everyone's taste in a horror game. There are also pickups like health, energy drinks and oil to refill your lantern, not to mention eerie 'webbing' than can hinder your progress if it's closed, but will open to let you through. You can use purple wardrobes to teleport to another part of the mansion, yellow wardrobes to push over to get in the way of the Ayuwoki (I've heard you can hide in them too), and dropping rats whilst the creature is chasing you will force the Ayuwoki to stop and eat them. ![]() ![]() The environment also plays an important role - survivors can open and close doors, but the Ayuwoki can only break them down, requiring several hits to do so, so this can buy you time as a survivor. Hitting them several times will down them, forcing them to crawl around until another survivor helps them back up, or you can execute them with an 'ultimate' move every 2-3 minutes or so. If you play as the creature, you can see clearly, or lope extremely fast on all fours, and can attack players. They also have a special ability to help them, such as being able to roll and dodge, or turn invisible when crouching and staying still. Each survivor can run, walk or crawl (the latter being the quietest movement) and can pull out a lantern to help them see, but will make them more visible to the creature. The survivors have to escape the mansion by solving puzzles to find items they need to escape the house, but even though all puzzles are always available to solve, the ones that reward the player with the items are randomised. You can't choose to queue as either - the Ayuwoki is always selected at random. Two to four players take on the role of the survivors, and one person is the Ayuwoki (so you need a minimum of three). So at the time of writing, there's one environment - the mansion. I'm really comfortable playing with randoms in this, because the interaction is controlled through the ability to select pre-formed phrases like "Hello", or "Have you seen the creature" that your character says, but can give away your position to the Ayuwoki. ![]() I usually play multiplayer games solo, or with close friends, as I'm not normally a fan of PVP / asymmetrical COOP where you have to play with random players unless you've got a full team of friends to play the game with you, but I took the plunge with this one as I love the Ayuwoki theme and couldn't resist. I wanted to put my overarching thought on the first line - this game is simply fantastic. ![]()
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